Market/User Insights
Technologies
Design/Visual Language
This will allow you to:
1) Research in depth
2) To form conclusions that will drive your FMP
Research Outcomes
1. Market/User Insights:
A form lists the psychological state and corresponding solutions of the contemporary people; conducts feasibility assessment on the car; and the case of emotional healing in art design.
2. Technologies:
Positioning charts of technologies that are useable by In-car emotional experience.
3. Design/Visual Language:
The interior mood board of different themes targets the healing effect in different emotional environments.
1. Market/User Insights:
A form lists the psychological state and corresponding solutions of the contemporary people; conducts feasibility assessment on the car; and the case of emotional healing in art design.
Which People? Demographics? What does ‘feasibility assessment’ mean? Emotional healing from what? Any why do people need emotional healing?
2. Technologies:
Positioning charts of technologies that are useable by In-car emotional experience.
Which In-Car Emotional experience(s)? How do each relate to technologies? What are the available technologies? Are the technologies analogue or digital for example?
3. Design/Visual Language:
The interior mood board of different themes targets the healing effect in different emotional environments.
What are the different emotional environments? What’s the result of the healing? What human senses are you stimulating? Why? How are you going to tell this story?